01
League administration
The whole season, scheduled and run from one place: fields, games, practices, coaches, rainouts, trades, and what families see.
02
Player development analytics
Every player’s progress read from the games they played, season over season, with the numbers a coach can act on.
03
Scouting services and reports
Reports on your own players and your opponents, game-prep cards for the dugout, and a grade on how the last game really went.
01 · League administration
Schedule the entire league. Prove every decision.
Games are placed first, then practices around them, against the fields, the daylight, each coach’s stated availability and a fairness ledger that remembers who waited last week. The season lives in one file the league runs on, and a report says why every assignment landed where it did.
Nothing double-booked, nothing after dark
One booking ledger covers every field and every age group, and it knows a shared lawn is one lawn. Practices stop where the light does; a game that must run late is placed anyway, and labelled.
Rainouts are a log, not a retype
A rainout lists what it displaced and proposes legal makeup windows. The original placement is kept, every change has a name and a reason on it, and regenerating never wipes a manual fix.
Coaches serve themselves
They sign in with the email on the roster, read their own schedule, subscribe once to a calendar feed that follows every change, and trade a practice with another coach. The administrator approves; the rules are checked at every step.
Families get the schedule, not the spreadsheet
A page per team, a calendar per team, printable PDFs and the exports the board asks for, all produced from the same file. No one is technical, and no one has to be.
02 · Player development analytics
Every player’s progress, read from the games they played.
The terminal takes box scores and play-by-play as they are kept today and turns them into a picture of each player: where they are, where they are heading, and what to work on next. It is built for the ages where a season changes a kid, so it measures change, not just totals.
Season over season, not game by game
Projections and ratings that carry a player from one season to the next, so a coach sees development and a parent sees a trajectory rather than one bad Saturday.
Where to stand, and why
Defensive positioning built from coach-authored field templates, chosen for the hitter at the plate and the situation, with every rule traceable to a decision somebody made.
Try the lineup before the game
Game, lineup and bracket simulations that share one engine, so a coach can see what a batting order or a pitching plan does before it costs a real inning.
03 · Scouting services and reports
A scouting report in the dugout before the first pitch.
Reports on your own players and on the team across the diamond, written from the data and delivered as cards a coach can hold. After the game, a grade on what happened, with the next-best call priced beside the one that was made.
Your players, and theirs
Scouting notes on each hitter and fielder, and an opponent report built from the games they have already played, so the plan is made from evidence rather than from memory.
Game prep you can print
Half-cards and reports sized for a clipboard: positioning by hitter, the lineup, the matchups that matter, and nothing a coach will not read between innings.
Built for kids’ data
Names are replaced before any AI model sees a word, the analysis runs where the data already lives, and nothing carrying a child’s name is ever part of a public page.